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- 2024-03-04 // Recording Gameplay: The Right Way
- 2020-08-26 // Verlet Rope in Games
- 2019-11-02 // Object Pooling in Unity
- 2019-11-01 // Drawing Thousands of Meshes with DrawMeshInstanced / Indirect in Unity
- 2019-07-02 // Finding Sprite UV/Texture Coordinates in Unity
- 2018-11-20 // Everything You Need to Know About Modding Duck Game
- 2018-08-30 // An Object Database Pattern for Unity3D
- 2018-06-28 // Making a Painless Inventory System with Scriptable Objects in Unity
- 2018-03-02 // A Thread Safe ISAAC-rand
- 2018-02-23 // Calculating Distance Per 360 Sensitivity in Unity3D
- 2018-02-03 // Creating a Utility Window Using Properties in Xlib/X11